How to set up this condition

Discussion on the use of Display creator software for MoTeC Colour displays

How to set up this condition

Postby Doorev1200 on Thu Oct 24, 2024 8:18 am

So I have a channel that is for switching map a and map b. It is on a driver switch that is latching. So off= 0 which is map a and on=1 which is map b. Now I want this channel to only appear on my screen when I switch maps and display for 3 seconds then turn off until I switch maps again. How do I set up the condition for this in DC?
When I used the internal display I had the option to do this by selecting "display when channel updates" and then had a hold time. I tried a bunch of conditions but can get it to do what I want one way but not the other. If I had this channel on a momentary switch I can figure out how to do that but not for latching.
Doorev1200
 
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Re: How to set up this condition

Postby SOReilly on Thu Oct 24, 2024 11:42 am

Hello,

This can be achieved in DC using a delay filter and a global condition.

The delay filter input channel would be the driver switch, the delay time will set how long the global condition is active for. be sure to set the output data type of the filter to integer.
delay.png
delay.png (71.28 KiB) Viewed 25706 times


Create a global condition using the != not equal to operator comparing the driver switch and driver switch delay channels, the condition will become true when the unfiltered driver switch changes.
condition.png
condition.png (68.58 KiB) Viewed 25706 times


I have attached an example DC project for you to look at.
Attachments
Delay example.dcproj
(26.47 KiB) Downloaded 1922 times
SOReilly
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Re: How to set up this condition

Postby Doorev1200 on Fri Oct 25, 2024 9:16 am

Thank you! I will have a look and give it a try
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Re: How to set up this condition

Postby Doorev1200 on Fri Oct 25, 2024 12:58 pm

Well I got it working! Thank you very much. I would have never thought of that way to accomplish this. I probably would have just changed out to a momentary switch to get it working...lol

thanks again!

Greg
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