Rebuilding a 1.4.0 Project from 2017
Posted: Sat May 18, 2024 12:13 am
Hello,
From 2014 to 2017 I developed my own M1 Build project for private use. I started with version 1.3, and upgraded to 1.4.0 when it came out. To give an idea of the amount of progress made, the original Project had under 11,000 objects, and the last version I was running in December 2017 had over 17,000 objects. There is a fair amount of work into this.
Having changed multiple computers, adding the latest version of M1 build to each, I now find that I cannot compile the original project from 2017.
I've since backtracked, installing Build Version 1.4.0.0131 from March 2016, but I get a new set of errors. I've tried a number of the usual tricks, such as manually adjusting Module versions, but I've so far only achieved increases in the number of errors.
Does anyone recognize the below issue, and have a tip to solve it?
From 2014 to 2017 I developed my own M1 Build project for private use. I started with version 1.3, and upgraded to 1.4.0 when it came out. To give an idea of the amount of progress made, the original Project had under 11,000 objects, and the last version I was running in December 2017 had over 17,000 objects. There is a fair amount of work into this.
Having changed multiple computers, adding the latest version of M1 build to each, I now find that I cannot compile the original project from 2017.
I've since backtracked, installing Build Version 1.4.0.0131 from March 2016, but I get a new set of errors. I've tried a number of the usual tricks, such as manually adjusting Module versions, but I've so far only achieved increases in the number of errors.
Does anyone recognize the below issue, and have a tip to solve it?