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Accessing LS Ignition and PH Injector Resources

PostPosted: Tue Apr 12, 2022 5:50 am
by Salasko Racing
The way I'm doing this in build seems a bit clunky especially considering it's a not ICE project which means there is no ignition or injection. Is there a simple way to do this that I'm missing without having their respective group configurations present in the project?

Re: Accessing LS Ignition and PH Injector Resources

PostPosted: Tue Apr 19, 2022 7:20 am
by stevieturbo
what are you even asking ?

Re: Accessing LS Ignition and PH Injector Resources

PostPosted: Fri Apr 22, 2022 9:26 am
by adrian
No, you have to add the hardware group classes to the project for those outputs to work. Below is an example of it done in a non-ICE project, if you set all of the configurable parameters to constants and you end up with only 3 channels for each group in Tune.