Hello,
Just a few thoughts on the subject. Knock is never a great thing but all engine will stand a small amount of knock, just listen to cars taking off at the traffic lights on a hot day, you will hear lots of them have one or two knocks. The biggest problem with knock is allowing it to build uncontrollably and for sustained amounts of time. As for inducing knock on the dyno for the purposes of setting the knock system it is probably not the job for someone not experienced with listening for knock, if you don't know what it sounds like then you should probably get someone who has plenty of experience to help.
On the dyno during set up it would always be recommended to have a set of knock headphones as a separate system to monitor yourself (my suggestion). This way, regardless of what the ECU is saying during the set up you can hear and make your own decisions. Also running low octane fuel is good because it will simply allow knock to be created easier. We normally use 91 octane fuel here in place of the 98 we would use for the final tune.
The engine load needs to be enough to induce knock so light load probably will not do it but giving you a "one number answer" to suit all engines would be a little irresponsibly of me. For an example on a factory turbo engine you are probably making plenty of boost and torque by 3000rpm so you could start there.
We would normally find a point we are happy with and increase just two sites of the ignition map so we can hold the engine at the rpm with the dyno, start with the load/throttle just below this and move up through our increased sites in a quick fashion, hopefully with a couple of good knocks on the way through. This point probably does rely on the engine not being too far away from a well tuned ignition timing point anyway. If putting in an extra degree or two picks the HP/Torque up a lot you should proably give it a good tune to start with so you know you are not 6 or 8 degrees away from where you need to be in the first place.
You would normally set your knock A, B C and D frequencies at something like 8K, 10K, 12K and 14K, the knock should show up in ones of them. This is where the secondary set of knock headphones will really come in handy, if you heard knock but did not see it you will need to change your knock frequencies. If you see the knock in the 12K, for example, you could then use that as your main frequency and set the other three a bit closer like 11.5K, 12.5K and 13K. Within a hand full of runs you should be able to narrow in on a frequency that is more than usable.
Just remember, all engines are different so it may take a little bit of work. No matter how much information we supply to tuners I regularly get calls saying that the engine they have on the dyno now is doing something a little different.......which is exactly why I am unable to give a list of numbers to start with that are definitely correct.

Happy to see what others say.